The C client (both sync and async) usually detects immediately when a
server goes down without blocking and starts contacting other servers.
There may be a corner case it's not handling correctly. It would be
helpful if you have client debug log. What is your recv_timeout in
zookeeper_init()? How long does it take for the client to connect to
On Thu, May 3, 2012 at 11:27 PM, Martin Kou <[EMAIL PROTECTED]> wrote:
> Hi folks,
> I found that while using Zookeeper's sync API in C.. when a Zookeeper
> server is taken down, client can block for a long time (i.e. far longer
> than the session timeout) - seemingly on recv() calls.
> I wonder if the situation would be better if I use the async API? Does
> Zookeeper's async API detect a request has gone for longer than 2/3 *
> session timeout and try another server?
> Best Regards,
> Martin Kou