Kazoo 1.0 has just been released.
This release marks the connection handling refactoring as stable for
production use. It also introduces a new LockingQueue recipe with an
explicit `consume` API for each queue item and has some minor bug
On behalf of the ever expanding Kazoo team,
- Added a LockingQueue recipe. The queue first locks an item and removes it
from the queue only after the consume() method is called. This enables other
nodes to retake the item if an error occurs on the first node.
- Issue #50: Avoid problems with sleep function in mixed gevent/threading
- Issue #56: Avoid issues with watch callbacks evaluating to false.