C client state goes to 0 - should it?
In destroy (zookeeper.c:401) and handle_error (zookeeper:1236) functions
the state property of zhandle_t is set to 0.
Looking at zookeeper.h the zoo_state should return one of the State
constants, but none of this constants is not equal to 0.
So my question is why it is set to 0 and why not to any other declared
constant? In my opinion it should be set to to NOTCONNECTED_STATE_DEF but
unfortunately this is not exported in zookeeper.h.
What do you think about this?
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